35 - Rez (Playstation 2)

Games as art... blah blah... whatever.

To me, Rez is simply a stunning arcade shooter. A perfect blending of visuals and sound. You can look at it in the context of evolution and synaesthesia, or you can obsess over getting 100% on all the totals and a perfect ending (which I've only ever achieved once in all the times I've played it).

It's a game to be played with the lights down low and the volume way, way up. It goes without saying that the wireframe and flat-shaded polygon visuals appeal to me. As far as I'm concerned this is the way games should look - the way I always imagined they would look when I was in awe watching films like Tron as a kid.

I'm tired of the debate that springs up whenever Rez is mentioned and the accusations of pretentiousness, and while I will concur that it does contain some transcendent moments and certainly has lofty themes I maintain that it's every inch a classic, supremely playable, toe-tapping, visually beautiful shooter regardless.

And the Dreamcast / Playstation 2 debate? I'll take a consistent, fast framerate over a slightly crisper audio any day.

1 comment:

Anonymous said...

When I was young, games where exciting, period. As I grew older, I slowly lost touch with that feeling.

Until Rez, that is. The moment your actions, your enemies' attack waves, the sound-effects, the music all achieve perfect synergy inside your brain, you can't help but get excited. Very excited.